- How to homebrew a psp archive#
- How to homebrew a psp code#
- How to homebrew a psp series#
- How to homebrew a psp psp#
How to homebrew a psp archive#
Uploading 3,600+ homebrews to the Internet Archive doesn’t achieve much, if the homebrews just rot unnoticed on their servers for the next 15 years.
How to homebrew a psp psp#
I started this blog because I wanted to let PSP owners know about the many great little homebrews that have been forgotten over time. Some community members modded the game itself, releasing builds inspired by Matrix, Halo, paintball and anything in between.Īnd the people who formed this community - players, modders, mapmakers - they are just no longer there. I just recently found a pack with over 700 maps, which is no doubt just a fraction of all the ones that were created over the years. The game supports custom maps, and countless people made use of this feature. In its heyday, the game managed to gather a global following, with players in places as far apart as Japan and Russia. And a small, niche community grew around the CSPSP servers and its forums. Other homebrews had some adhoc networking capabilities, but CSPSP had actual online servers. The game’s excellent online features made it quite unique amid the homebrew games of the day. This is what sets apart this game from other homebrews of similar (or even superior) quality.
This is because CSPSP relied on something few PSP homebrews ever had - a community. Make no mistake though - the game is definitely dead. The PSP version of the game still works, and a Discord for the game is still active, at. And it can now be played even as a browser game. The game was ported to the 3DS, in a version predictably known as CS3DS. Two coders - UnLuck3R and MasterMen - continued Kevin’s work in later years. The game’s existence did not quite end in 2012, either. The project’s demise was announced only in November 2012, a time by which the PSP’s successor had been on the market for nearly a year. The developer would work on the game for over six years altogether. The number of players registered on the game’s official website continued to grow, eventually stopping at just over 34,000. That did not mean that he was done with CSPSP - quite the contrary. At the next edition of the NEO contest, in the Summer of 2007, Kevin decided to present a new work instead - a game called QQ Manto. This time, the game came in third, ranked behind two puzzle games - Hexaxis XXI and Go!Go!Goo!.ĬSPSP would enter no further game jams after that. The Summer 2006 NEO Competition was as competitive as PSP coding jams would ever get, featuring entries from giants of the scene like Shazz and 71M.Īt the same time, this first release of CSPSP came when the game was still in early development, so it’s no surprise that it did not make it into the top 10 of PSP games at the event.Ī more mature build of CSPSP entered the contest’s next edition - in spring 2007.
The game was rather built on JGE++, a game engine created by James Hui and previously used for StarBugz, a well-crafted but unambitious Space Invaders clone.
How to homebrew a psp code#
While inspired by CounterStrike, and even more by Unreal Software’s CS2D, Kevin’s CSPSP uses no code from either of those games. Once all the players on either team dies, a new round will start. Basically you are a counter-terrorist and you run around the map shooting the terrorists. This is a VERY early version of a top down shooter based on Valve©'s Counter-Strike. Here is how the release post, dated 18 August 2006, explains the game:
The historyĬSPSP was created by Kevin Chen (aka Nataku92) for the Summer 2006 edition of the NEO Coding Competition. There are homebrew puzzle games that are more polished and more solidly put together, but they’re not the sort of games you feel like telling your friends about. Hiding behind corners to frag online strangers is just enjoyable. The ease of setup is the first reason of its success, making it very straightforward for anyone to join the online action.Īnd secondly, it is just fun. Unlike many official games, it requires no special plugins or intricate methods to get online. All the focus is on online multiplayer here.
How to homebrew a psp series#
So what is CSPSP? This is a fast-paced 2D shooter, inspired by the CounterStrike series of games. And while the concept behind CSPSP is not original, it is not a source port from another platform. It was probably more widely played than that other homebrew giant - the Cave Story port. It was one of the best known unlicensed games for the system before Lamecraft led to a flood of Minecraft clones on PSP. CSPSP is one of the most fondly remembered homebrew games for PSP.